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The Vanguard standing in the grass

The Vanguard

Tank / melee bruiser

A plate-clad juggernaut. Lets them hit, strikes back to win the health again, and refuses to die.

The Vanguard fighting a wolf pack with its own spells

How it plays

You stand at the front and make the fight about you. The blows you take turn grey, and every blow you land wins that health back, so the Vanguard pulls whole packs and refuses to fall. Hold the line as the Bulwark, or spin through them as the Warmonger.

Fights with swords, axes, maces, shields. Wears plate.

Every Vanguard has

The core kit, whichever Path you take.

Two Paths to choose between

Each Path adds three spells and a passive of its own. You can change it later at a trainer.

Bulwark

Tank

The immovable fortress. Yank them in, drum the pack onto you, and feed on everything that hits you. The group tank.

  • Thrown Gauntlet
  • Iron Drum
  • Unbowed

Hold the Line Against enemies that fight you (taunted, or with you as their target) Rally is doubled (80%) and your hits win back all of their damage. Your shield answers every blow from beside you (half a swing). Heavier plate: +10% health, +30% armor and 10% less damage taken.

Warmonger

Damage

The spinning meat grinder. Two resets, cleaving swings and a war-drum heart: the more of them, the more you win back.

  • Crescent Hew
  • Steel Gyre
  • Drumheart

Reaping Swings Your swings cleave: every other enemy beside you takes half as much, and every enemy hit wins back Rally.

Knacks, small extras any Vanguard can pick: Old Grit, Bodyguard, Iron Will.

The alpha is open

Free, in Discord or in your browser. Best with friends: start it in a voice call and play together.

Rather wait for the beta? Get an email when it opens.