How it plays
A spirit wolf runs at your side from the first day, and you conduct nature rather than cast every blow. Lead a whole wolf pack on Packbond, or wander as a sanctuary on Bloomsong, a moss spirit on your tank and healing on the move.
Fights with staves, wands, totems. Wears cloth.
Every Druid has
The core kit, whichever Path you take.

CommandEvery kin acts on your target. Your wolf pounces and bites (Packbond: it bleeds, and the pounce mauls what stands beside the target); Bloomsong's moss spirit lashes it and roots it for 0.5s. Command an ally and the moss spirit goes to them and heals everyone around it every 2s for 6s. Your next auto attack comes at once and hits 50% harder.

Mending BoundBound up to 3 tiles. You and every ally beside where you land get a Mending Bloom: an instant heal, then more over 8s.

Stinging DroneA droning cloud of hornets stings the target and poisons it for 8s; some of the swarm drifts on and poisons one enemy beside it at half strength, and when a stung enemy falls its swarm moves on to the next. Your kin deal 20% more to stung enemies.

Wild Kin PassiveA spirit wolf runs at your side from the first day: it fights your target, its bites tearing into the enemies crowding it, and a fallen wolf returns after 30s. At promotion your kin take your Path's shape. Your kin share 30% of the healing you receive. Kin never heal on their own: only a Command makes them act.
Two Paths to choose between
Each Path adds three spells and a passive of its own. You can change it later at a trainer.
Packbond
Damage
A mobile wolf pack: sting, Command, Packhowl, and kite while the wolves hold the pack.
Packbond A second wolf runs with you, and a fallen wolf returns after 20s. Command makes your wolves pounce and bleed what they bite.
Bloomsong
Healer
A wandering sanctuary: a moss spirit on the tank, Greenmend when someone dips, Mending Bound and Dewfall on the move.
Greenmend
Dewfall
Evergrove
Bloomsong Your wolf becomes a moss spirit. Command it onto an enemy and it lashes and roots it; onto an ally and it goes to them and heals everyone around it. Your heals are 10% stronger and your mana returns 25% faster.
Knacks, small extras any Druid can pick: Oakheart, Hart's Run, Seed of Return.
The alpha is open
Free, in Discord or in your browser. Best with friends: start it in a voice call and play together.
Rather wait for the beta? Get an email when it opens.